Team situation summary for the Austin Anvils, an invented franchise used to illustrate the cap tools.
Team situation summary
Austin Anvils
2025-26
Over the first apron
Committed salary
$198.4M
Room to 2nd apron
$9.4M
$198.4M
Cap
$154.6M
Tax
$187.9M
1st apron
$195.9M
2nd apron
$207.8M
Committed $198.4M. Salary cap $154.6M, luxury tax $187.9M, first apron $195.9M, second apron $207.8M. This team is over the first apron and $9.4M below the second.
14 under contract, 4 with full Bird rights
Cap sheet
14 under contract
PGD. VasquezB2029$48.1M
CM. OyelaranB2028$41.3M
SFT. Brennan2027$33.9M
SGK. IshidaB2030$28.4M
PFR. AldanaB2026$18.7M
+9more under contract$27.9M
B = full Bird rights (4). Invented team, real rules.
Enforced
Bird rights
Stepien Rule
Base year compensation
Poison pill
Sign-and-trade
No install, no account
30
franchises
Every one playable from its real sheet
approximately ~76
screens
Front office routes in the current build
4
thresholds
Cap, tax, first apron, second apron
0
accounts
No server, no install, no sign in
Most GM sims letthe trade through.
They approximate the cap, wave the aprons through, and when a deal does get blocked they hand you a red cross and no reason. You learn the rule by guessing which move the game disliked.
Baseline runs the actual rule, then hands you the sentence that stopped you. If you cannot make the move, you find out exactly which clause says so.
Stepien Rule violation: cannot trade first-round picks in consecutive future years.
Stepien Rule violation: cannot trade first-round picks in consecutive future years.
Blockedsandt.valueParitySign-and-trade, value parity
Return package does not meet value parity threshold for a sign-and-trade.
Return package does not meet value parity threshold for a sign-and-trade.
Aggregation limits, matching bands, Bird rights, pick protection, roster minimums and the Stepien Rule all run in the same pass.
Seven rooms in the front office
Salary cap and aprons
Four thresholds, enforced on every signing, trade and extension. The apron bands are far tighter than the cap-to-tax gap, which is what makes a rebuild hard.
Cap to Tax$33.2M
Tax to 1st apron$8.1M
1st apron to 2nd apron$11.9M
Second apron sits at $207.8M
Draft and lottery
The published odds, drawn live.
14.0%odds of the first pick, by seed0.5%
Trades
Salary matching bands, aggregation limits, base year compensation, pick protections. Rejections come with the clause that caused them.
Free agency and Bird rights
Full, Early and Non-Bird rights tracked per player, so you know before July which of your own you can actually afford to keep.
Season and playoffs
Simulate a night or a decade. Seeding, play-in, and a bracket that resolves from the same engine.
Development and the Hall of Fame
Players age, break out, and decline on curves that persist across the whole save. Careers accumulate into a Hall of Fame case you can argue with.
Coaching
Hire for a system, not a rating. Scheme fit shapes how a roster performs.
How a rebuild actually goes
S1$198.4MOver the first apron
Dashed rules, top to bottom: 2nd apron, 1st apron, tax, cap.
S1you arrive$198.4M
Inherit the mess
You start over the first apron. Aggregation is off the table, so the only legal exits are one for one.
S2year 2$171.2M
Convert salary into picks
Moving money costs draft capital, and the Stepien Rule caps how many consecutive firsts you can send.
S3year 3$148.9M
Get under the cap
Room is real for exactly one summer. Renouncing your own cap holds is what pays for it.
S4year 4$166.5M
Spend the room
Sign the window you actually have, then use Bird rights to go back over the cap for your own players.
S5year 5$189.7M
Choose the tax
Back above the tax line, this time because the roster is worth paying for.